MTG’s Strategic $620 Million Move Could Transform Mobile Gaming Industry

Modern Times Group’s $620 million acquisition of Plarium signals a seismic shift in the mobile gaming landscape, with potentially far-reaching consequences for the industry and gamers alike.

At a Glance

  • MTG acquires Plarium, developer of Raid: Shadow Legends, for $620 million
  • Acquisition expected to boost MTG’s annual sales to over $1.1 billion
  • Deal includes performance-based earnouts up to $200 million
  • Plarium’s strong user acquisition and monetization tools key motivators for purchase
  • MTG aims to leverage Plarium’s platforms for accelerated growth

A Strategic Move in the Mobile Gaming Arena

Modern Times Group (MTG) has announced its acquisition of Israeli game developer Plarium for a staggering $620 million. This strategic purchase from Aristocrat Leisure isn’t just another corporate takeover; it’s a calculated maneuver to dominate the mobile gaming market and boost revenue streams.

The deal, expected to close in the first quarter of 2025, will see MTG take 100% ownership of Plarium Global, the Tel Aviv-based powerhouse behind the hugely popular Raid: Shadow Legends. This acquisition is more than just adding another studio to MTG’s portfolio; it’s about leveraging Plarium’s expertise in user acquisition and monetization to drive growth across MTG’s entire gaming division.

Financial Implications and Growth Projections

The financial structure of this deal is as intriguing as it is complex. While the headline figure stands at $620 million, the devil is in the details. A significant portion of the purchase price is tied to performance-based earnouts, including $30 million based on Raid: Shadow Legends’ 2025 revenues and a potential $170 million linked to 2028 revenues. This structure aligns Plarium’s future success with MTG’s financial interests, creating a shared vision for growth.

“[Plarium] brings an exciting and highly successful portfolio of live games spearheaded by Raid: Shadow Legends, an exceptional evergreen mid-core IP, to our line-up. The studio also has three additional strong live games, and an exciting new games pipeline in both the mid-core and the casual segments, which creates healthy optionality for future growth,” MTG’s CEO Maria Redin said.

MTG’s ambitious projections estimate that this acquisition will catapult its total annual sales to over SEK 12 billion ($1.1 billion). This isn’t just about raw numbers; it’s about positioning MTG as a dominant force in the European gaming market. With Plarium’s robust portfolio and MTG’s existing assets, the combined entity is poised to become a gaming powerhouse that can’t be ignored.

The Future of Mobile Gaming

As the dust settles on this massive acquisition, the implications for the mobile gaming industry are profound. With Raid: Shadow Legends leading the charge in the RPG genre, which holds a 10% market share in North America and Europe, MTG is positioned to capitalize on a $3.7 billion market. The collaboration with NetEase to launch Raid: Shadow Legends in China and Asia further underscores the global ambitions of this newly formed gaming giant.

For gamers, this could mean more resources poured into developing and maintaining popular titles like Raid: Shadow Legends, Vikings, Mech Arena, and Merge Gardens. However, it also raises questions about potential changes in monetization strategies and the future direction of these beloved games under new ownership.

As MTG integrates Plarium into its operations, the gaming community will be watching closely. Will this acquisition lead to better games, more innovative features, and improved player experiences? Or will it result in more aggressive monetization and a shift away from player-friendly policies? Only time will tell, but one thing is certain: the mobile gaming landscape has been forever changed by this monumental deal.